Yep, I know, but I believe in 2x Hz FPS for simulator sickness. So I'll
stick to that, which I know works, until I try the Vive regular content.
If I'm not sick in say Fantastic Contraption on a moderate passively
cooled video card (~65W, maybe some ...
I can't add my own window to direct mode no, on neither; Valve is
keeping extended as an option which Oculus did not. SteamVR -> Devices
-> Direct Mode (does not work on Oculus obviously)
Well, I do the warping and chromatic aberration myself, because I want
to experiment with different things. So I won't be rendering to a
texture that the runtime then distorts and does magic on. Also at some
point I will build my own headset and then...
I can't use direct mode from LWJGL, I would then have to use Unity or
Unreal which both cost money and do not give me the full control over
rendering and other things.As a consumer or consumer friendly producer,
the choice is easy you build the same ...
Yeah, thanks but Oculus have removed extended completely, making my DK2
only work with old Runtimes. Luckily I'm not mad at them "bricking" my
DK2 for the extended game I'm building because I ordered a Vive and they
have extended!I recommend everyone...