Hi,I'm trying to make the rift camera follow the orientation of another
gameobject.However when i use the follow orientation option it
completely ignores any default orientation I've set for the camera
object, causing the camera to be pointed at the ...
In my example the gameobject i want to follow-rotate is a spaceshipbut
as soon as i start the game the camera is facing towards the rear of the
spaceshipi want the camera to point towards the front...So it'd seem
logical to rotate the camera 180 on t...
Just tried this and the point at which you start falling the other way
is verry strange/disorienting :lol: also when i tried to fall of one of
the skyscrapers and i just hang there....my mind was not expecting that
:lol: nice demo!