I have written a script to pick an object with a rigidbody component by
the ray casted from the controller and move it around. I make the
object, the child of the controller to move it in the scene then. I
already have a script to detect the object b...
Hey,I have written a script to pick an object with a rigidbody component
by the ray casted from the controller and move it around. I make the
object, the child of the controller to move it in the scene then. I
already have a script to detect the obje...
Hey,I have written a script to pick an object with a rigidbody component
by the ray casted from the controller and move it around. Now, I want to
limit the movement of the object. After parenting the object to the
controller, i want it to move in jus...
Hey,I have written a script to pick an object with a rigidbody component
by the ray casted from the controller and move it around. I parent the
object to the controller to move it in the scene then. However, I can
not move neither the controller nor ...
VR-Lab-nl said: Guess you could do that by pressing the trigger (or
measuring the axis value of the trigger?) I have a setup in which I use
the trackpad/thumbpad axis value to move the picked up object forward
and backward. Hey, could you please shar...
i did that by pressing the trigger, but since the go controller does not
move back and forth, therefore I can not move the object in that
direction either. It only moves up or down or right or left on a circle.
Ohh ok. Thank a lot. The Go controller does not support '6 degrees of
freedom' , is there any other way to move object forward/back after
parenting it to the controller by pressing the trigger button.