Hi, Is the TinyRoom OpenGL sample up-to-date for SDK 1.24? I'm updating
my LWJGL3 example, and want to make sure it reflects best practice,
especially since I noticed a lot of changes with regard to handling the
eye pose.Also is that the only OpenGL ...
Some details about the Tesla P100, but I cant find anything on the
consumer stuff, CV1 delays might be to our benefit... The DGX-1 sounds
like it might just handle 4K Guess I'm gonna have to get a GTX970 for
now, shame when Pascal must be so close.
DK2 with 1.3.I see a couple of frames with isVisible true before it gets
a correct value after a submit frame failure. What I was expecting is
that I can skip my rendering until the user has 'eye clicked' the HSW.
Or is it designed this way?[Edit ple...
Is the Oculus 1.3 runtime supporting simulated remotes and controllers?
so for example when testing you want to have a certain sequence of
events programmed in to the test, button presses etc. There doesnt seem
to be a keyboard mapping...
I've been working in Java so far, but I'm now worried that distribution
is going to be a pain. So I'm considering to switch to OpenGL with C# so
that I can build an .exe. What are others using? and would this be a
good solution without having to lear...
That seems way too steep for something that will probably be replaced
with better technology in the very near future. In fact more than double
what I was expecting for a bit of plastic and some simple electronics.
well given the chance I'd still be running NT351 although I'm a mac
developer these days, but lets not go down that road since I'm sure
Oculus are just about to add Mac and Linux support Back to the Rift
But Minecraft is Java / OpenGL based, and t...
minecraft alpha user. I updated my account to Mojang account. That gives
me a code to redeem with Microsoft. But the billing/redeem site just
seems to fail. Anyway I just noticed this wont run with Windows 7 so I
guess I will stick with the non VR ve...
I'm wondering if this issue is what is driving the sale of DK2's. They
seem to be getting snapped up on ebay at high prices still. Is it even
possible to use the nice DK2 lenses with the CV1? I wonder if there is a
planned 'non fresnel lense' upgrade...
Arrived yesterday 31xxx to Spain. I haven't posted back since I've been
trying out a few things Coming from DK2 it was a nice suprise still
to be able to say WOW! So well done Oculus