Hi All,I am posting in relation to these articles put out by the Horizon
development
team:https://developers.meta.com/horizon/blog/build-faster-smarter-genai-tools-meta-horizon-worlds-mesh-genhttps://developers.meta.com/horizon-worlds/learn/documenta...
Hi All,I just ran into a strange issue where the first user in my world
can see imags in Custom UI, but any other users cannot. Is this a common
issue, or have I encountered something unique? I am essentially trying
to do what is documented
here:http...
Hi All,I have a question about Player Avatars as ImageSources. When
putting an image in a Custom UI, I need to specify a source via
ImageSource. Image:
https://developers.meta.com/horizon-worlds/learn/documentation/desktop-editor/custom-ui/api-refere...
Hi All,When configuring a script's propsDefinition, I want to specify an
array to hold a list of related assets. I saw the PropTypes.AssetArray
type, but when I put this in my propsDefinition, I don't see any way to
assign a value in the editor. Are ...
Hi All,I am trying to build the sample project AvatarSamples.uproject. I
am using Unreal Engine 4.25, built from Oculus' GitHub repository:
https://github.com/Oculus-VR/UnrealEngine.The error I am seeing when
building is: LogPlayLevel: [598/599] Avat...
Good news! I think I have worked through whatever was causing the issue.
I unfortunately cannot know what the exact underlying cause was, but I
have some clues.1. I am using multiple panels that use globally shared
Bindings. This seems to be okay, an...
After leaving the world for about 30 minutes and coming back, and having
made no changes, the images are once again only showing for the first
visitor to the world.
I was able to make this happen again by unpublishing my world and
republishing. Upon initial publish, images in Custom UI panels would
only load for the first visitor. I incremented a version number in my
TypeScript file and republished; now the imag...
Are there any workarounds for this? I'd love to be able to RDP to my
desktop from my laptop and use applications that must be launched from
the Quest Link app. Thanks!