voidroom
Protege
since ‎01-09-2014
‎07-13-2023

User Statistics

  • 13 Posts
  • 0 Solutions
  • 4 Kudos given
  • 14 Kudos received

User Activity

If you are using Airlink, you are unable to read proper boundary info. ie. what runtime provides you (doesn't matter if you use OpenXR or Oculus SDK) is incorrect.Here's a video of me recording three cases https://youtu.be/0RAaA14LYusAnd copied the d...
When I reset view/origin for roomscale for Oculus (PC), it seems that the whole play area is relocated, ie. instead of being wherever I was relative to my boundary, OpenXR gives pose just like I would be in the centre of the play area. And there is n...
I can't get it to work even in the provided sample (Oculus OpenXR Mobile SDK, 38.0, XrCompositor_NativeActivity).Tried creating foveation profile first and use it for all swapchains, tried to create on per swapchain and delete afterwards (just as in ...
I am implementing OpenXR support (native, C++) and I have an issue with creating/using swapchains.Doesn't matter if the swapchain is created with GL_SRGB8_ALPHA8 or GL_RGBA8, the results are almost always washed out/brighter. The only case it works f...