I´m still no real developer! i'm more "learning by doing" It's working
(sort of) Still a million and one things to patch and re-engineer
https://youtu.be/HsTF-OWezPw This is done with Unitys built in network
service, and me and my daughter is running...
Hi. i'm trying to make my game "Polygon Nightmare" a multiplayer version
but got stuck at the (!isLocalPlayer) function!I have followed the
instruction
described:https://unity3d.com/learn/tutorials/topics/multiplayer-networking/identifying-local-play...
Anyone know how to easy convert the touch trigger to "Fire1" (Left mouse
button) Default in the SDK, button.ONE on the toush controller is
lunching my projectile using old script with "Fire1" (Left mouse
button)if (Input.GetButtonDown("Fire1")) {Is t...
Hi. im Swedish guy with early dreams of VR since i first tried the
"Virtuality" arcade machine "Nightmare" later called "Dactyl Nightmare".
My goal is to bring my childhood dream back from the dead, for the
historic value and because it was a lot of ...
https://www.facebook.com/fredrik.enmark.1/posts/10154628192998354the
real deal. @ Stockholm tech museum Hopefully i will be able to do a real
size 3d model out of this, to remake the boring intro
NamelessPFG said:As for other bits of my Polygon Nightmare first
impression: the whole "move forward relative to your head, not to your
hand" thing trips me up a lot after Onward set the standard of
hand-oriented movement. I wonder if the original Da...