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since ‎11-09-2018

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This error recently started happening in my application after I updated to the new version of the Oculus runtime. Has anyone else experienced this? It happens after disabling the in-compositor loading screen I use.
When trying to capture a 360 pano in Unity 2018.3 on a built version of my project (everything works fine in Editor, just breaks on build), I get this chain of errors repeated:[OVRPlugin][ERROR] Device required[OVRPlugin][ERROR] OVR Error: Code: -600...