JeffNik
Level 7
since ‎01-10-2014
Online

User Statistics

  • 263 Posts
  • 3 Solutions
  • 13 Kudos given
  • 137 Kudos received

User Activity

I have been retrieving friends list in my Unity/Oculus apps for quite a while. I'm familiar with test users, application ID's, application data usage requests, etc. and have successfully retrieved friends lists this way for quite a long time. As of a...
I'm learning to program Spatial Anchors in Unity. I have created and saved (to local AND cloud) several OVRSpatialAnchors for testing. I didn't save the UUIDs for these. The documentation says that having leftover unused anchors stored can affect per...
Update V40 seems to have broken my floor settings. Every time I try to set the floor level for guardian or space setup (new), the floor is always detected about 2 inches to a foot ABOVE the actual floor, and actually goes HIGHER when I stand up from ...
I'm learning about spatial anchors. My test app can create them, make them persistent between sessions and query them at startup. So at the start of the app, you can query them, make them trackable and display specific content at their location. My q...
I recently updated to Oculus Integration v38 in Unity. When I build for PCVR and press "run" in the editor, I'm seeing the black VR "viewing area" curve on the right side of the screen. It doesn't occur if I build the same scene for Quest, and for Ri...