Hi allI wanted to post this because my experience of submission might be
useful to others and in truth I want to vent a little.So firstly I'll
introduce myself. I'm the developer of Whirligig a VR media player which
has been on the Oculus Store since...
I might be being stupid here but I can't respond to reviews on my App.
It says here
https://developer3.oculus.com/documentation/publish/latest/concepts/user-reviews/
that you can respond to reviews but I can't find the response button.All
I want to d...
It's all pretty much in the title. I want to use the anykey function to
check for keyboard or mouse button clicks but as soon as you pick up one
of the touch controllers the anykey gets set to active, going back to
false once the touch controller goe...
Dear communityI've got a problem with getting my App 'Whirligig'
accepted on the Oculus Store. The issue I'm running into is that it gets
rejected on, quote "Your app should maintain a frame rate of 90 FPS most
of the time. Bad frame rate during vide...
HiI'm integrating the Touch controllers but I'd like to test to see if
people have them active or not so I can either attach the laser to the
camera or the controller based on the result. I can't seem to work it
out. Any advice? I kind of hoped that ...
I continue to have this issue in Unity with the OpenXR functionality. In
my case I use the input system to assign an input to watch the
userPresence on the headset. This is supposed to be triggered by the
proximity sensor. I can say that it doesn't w...
Update:So I've found a fix, in OVRCameraRig.cs I changed if (!hmdPresent
|| monoscopic) { leftEyeAnchor.localPosition =
centerEyeAnchor.localPosition; rightEyeAnchor.localPosition =
centerEyeAnchor.localPosition; leftEyeAnchor.localRotation =
centerE...
This still appears to be a problem with the latest Unity 2020.2.1f1 and
the latest Oculus SDK.It's pretty easy to recreate as well. use a prefab
Oculus camera rig, add a cube to one of the controllers, run, looks
fine. Tick on Camera per eye and it's...
@JimmySixDOF Thanks for letting me know. I think one area of my
frustration was that I didn't even know what I'd done wrong. On top of
this all the other Media Players that I've been in rivals with (friendly
rivalry, well at least I hope) have been e...
Hi allA quick update. So I've gone with SideQuest and managed to get
Whirligig published there. https://sdq.st/a/2171I have to say my
experience with them has been very good and they also have a chat system
so if I had any questions they would normal...