Hello,In 4.20 (SDK v1.25) if you call "Reset Orientation and Position"
(Through BP or through Oculus pause menu) you would remain at the same
height (assuming you Set Tracking Origin to Floor Level)in 4.21 (SDK
v1.28) calling this results with camera...
If you use the Kismet node "Draw Text" (New Action -> Misc -> Draw Text)
are you able to read it while in the rift?Solved: Yes! It is very
readable. It is also locked to your view. (Will be easy to use offset to
get it where you want it to be)
Hey everybody! For the past week I've been working on "Objects in
Space". It's a simple concept - Objects fly toward you, you destroy
them. I'm using UDK and working solo. I've been using UDK for a while
(alexotronic.tumblr.com) but this will be my f...
I ended up needing to change minsdk (in project settings) from 25 to 23
in order for "v1 signing" to read
'true'https://developer.android.com/studio/command-line/apksignernavigate
your command directory to apksigner
(C:\Users\myusername\AppData\Local...
Adding a vrnotifications component to my pawn resolves this issue.Cheers
to Mohammed for figuring this out!
https://forums.oculusvr.com/start/discussion/comment/657803
@OlivierJT Check out RoboRecall mod kit for an example of this. (From
what I recall the position of the HMD is fed into a material parameter
collection, compared with origin location, and a circle is faded in if
player is too far away from origin)