SceneVR is my attempt to create hyperlinked virtual world that run in
then when they are deployed, you and your friends can run around in the
same world and interact with each othe...
I've been playing around with vr.js and three.js, trying to make a basic
multiuser environment where you can walk around with your rift and see
other users. Is anyone else working on webgl stuff and would like to
share their experiences?
Hey Cybereality,I want to make a client for scenevr (opensource
multiplayer VR) as part of the jam. SceneVR already has a browser based
viewer for desktop, but I'll have to develop it from scratch in unity to
be gearvr compatible. Is that allowed in ...
I'm still getting a crash with the latest patch. Following the
Normal UserE/dalvikvm(19477): >>>>> com.Oculus.UnitySample [ userId:0 |
Version 0.2.0You can now login and use your name in scenevr. I also
upgraded the version of the physics library so you can use your meshes
for collision, instead of having to manually create a collision model.
Also deployed a new version of the home ...