Hi all, I have loaded an apk built in Unity (2020.03). project works
perfectly in editor. I load the apk via Oculus Developer Hub, which
reports being successful. I can launch the app either from ODH or on
device from unknown sources. However... The ...
Hi all,I really like the grabbing/object interaction in the Oculus home.
I know both oculus and XR integrations make the distance grab feature
essentially a prefab, but the other features, like adjusting distance,
rotation and scale during distancegr...
Follow up: Same result on both my quest and quest 2, so the problem is
likely in app. What are your favorite tools for debugging on device? I
have OVRmetrics available, as well as the standard ODH performance tab.
Again, app performs as expected in e...