BloodyOculus
Protege
since ‎02-10-2019
‎02-23-2021

User Statistics

  • 19 Posts
  • 0 Solutions
  • 0 Kudos given
  • 5 Kudos received

User Activity

is there any way to set the value of a trigger pull to a variable when i certain action happens?
I'm setting up a small team to work on createing custom hands for oculus rift games with touch controllers the team will be open and the code will be shared with everyone and if anyone is interested in joing please feel free to join this is for every...
i know theres this but if i want to turn the amount of trigger pull into a variable how do i do that? whats the float for the trigger called?// returns a float of the Hand Trigger’s current state on the Left Oculus Touch controller.OVRInput.Get(OVRIn...
so i been noticing that alot of the games out there have objects that snap into the right place when the player picks them up ... i cant remember what game i saw this in but i remember there was one where the hand could grab objects from any position...
can someone point me in the right direction? I'm trying to figure out how to create custom animations for the hands and how to swap them out with my own hand models same for the avatars
Kudos from