Hi,since version 50 the WebXR resolution has been dropped (tested with
Oculus Quest 2 and Meta Quest Pro).The VR view is now noticeable more
pixelated and less detailed/sharp...Please restore the previous
behavior/resolution!Best regards,Klaus Reinfe...
I've found here a video that is showing that effect slightly too (my own
attempts to film that effect
failed):https://www.youtube.com/watch?v=MTFYrrqrKZ0But even when the
system is too slow for matching the 75hz refresh-rate, such shouldn't
happen - ...
Hi,I have this too (but not related to black smearing) - for me it
happens when the system isn't able to render at 75 fps.When rendering
with 75 fps everything is fine, but on complex scenes with e.g. 30-60
fps I'm getting the same effect.The effect ...
Hi,I have this problem also quite often, but for me this workaround is
currently always helping (the Rift itself is in Direct-Mode):1. Open the
Windows display settings dialog2. and press the [Detect] button 1 or 2
timesSometime on the first detect p...
Hi,as there were some requests - here a simple mod of the Oculus World
Demowith a customizable Chromatic Aberration
scale:http://d8d913s460fub.cloudfront.net/download/files/ext/OculusWorldDemo-with-CA-scaling.7zUse
the [Home/Pos1] and [End] keys to a...
Hi,I have got the same issues and played a bit with the OVR_Stereo.cpp
source:By simply adding a custom scale to the chromatic aberration
values I was able to get perfect results (not even aberrations at the
edges).Look into the OVR_Stereo.cpp at lin...