User Activity

When the user presses the oculus button it will recenter the playspace for the user which will ruin the experience, is there an event for when this happens or any other way to detect it?
I am trying to set the quest audio stream back so that when adjusting the volume using the keys on the quest it will show the volume bars. I am setting the stream in unity with an android plugin using setVolumeControlStream (e.g. setVolumeControlStre...
Kudos from