I've reported this to Oculus Support, but I figured I'd post it here as
well so that people googling the problem can find a workaround until the
bug is fixed.I'm using an iMac 27" booted into Windows 10 with a
built-in Radeon, and then an external GP...
Thanks for this thread! Helped me put together some of the last pieces
to get my Oculus Go development working. I also had the "mips NDK
toolchain" issue, but solved it by changing Build System to "internal"
instead of Gradle.Another "gotcha" was to ...
I have the same problem. My Oculus DK2 worked fine in Europe on 240V. I
just moved to the US, changed the power connector pins to US ones, and
plugged it in to the 11V mains. The computer isn't the same, but it's a
powerful gaming rig, so it should w...