"artyom17" wrote:We added Mac OSX support for DK2 into UE4 4.4.1, now it
fully supports DK2, including positional tracking.Where? How? I keep
trying to load Couch Knights into DK2, and nothing happens. The Oculus
plugin is enabled, and I've been tryi...
My plan was to adapt Stellarium to Oculus when DK2 arrives, and I just
found this thread!Where would one start a project like this? If I have
to summon some dev friends, what language/skill should I look for?Right
now, all I have is UE4, a copy of st...