Hello!Our game cannot pass the Oculus build test system for 6th time
because it says the game crashes at launch on Win7 (we develop the game
on Win7 lol) but working good on Win8 and Win10. I've tried to include
all prerequestes and upload build via ...
I have issue with last version. When using flash movies with capturing
mouse input (bCaptureMouseInput=true) UDK is instantly crushing on mouse
drag. In the same version of UDK but without Oculus this worked fine