We are embarking on a project that we want to do in unreal. Is there a
guide on how to setup the project for the correct opengl ES levels and
supported shaders, etc. We are experimenting with some wild effects and
want to make sure what we see in the...
It seems like unreal engine really doesn't want to get onto the mobile
VR track, which means developers who are getting into the GO as a
precursor of the santa cruz are going to move to unity.