since ‎01-15-2014

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  • 11 Posts
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How can I read/write files from/to the device while logged in as a secondary user?I currently write logs as well as user-generated content to Unity's Application.persistentDataPath, which comes out to be under:Quest\Internal shared storage\Android\da...
Using the OVR haptic APIs, I can't seem to find any difference at all using difference values for the frequency parameter. From my experiments, only amplitude has any impact on the resulting haptic effect on Rift S and Quest, besides setting frequenc...
I had my game under another organization at one point, but that was some time ago. I have since replaced all the App IDs in the Oculus assets where those are stored. I've done a thorough search and cannot find any remnants of the old App ID. But when...
EDIT: I answered my own question. For others interested, you can get a user ID that is the same across Quest and Rift platforms by calling GetOrgScopeID() and passing it the ID you get from a call to GetLoggedInUser().
I wanted to share the solution I discovered for this message I kept getting every frame, and actually prevented my game from submitting frames to the display on Quest, resulting in a totally black screen. I was seeing the message, "The current MSAA l...
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