I started playing around in Unity with the idea of making a demo. The
test scene i made is looking pretty good, but I can't get it to run
without judder. The problem is that I have judder issues with quite many
DK2 demos so I can't be sure if this is...
I had issues with some demos and games causing juddering. I was able to
fix these issues by changing DK2 to primary display. However this fix
was quite troublesome since stuff on the desktop tends to move in to the
rift when you make it the primary d...
I had the idea of trying to simulate SDE by recreating the screen and
rendering out an image inside Autodeak Maya. This way we could see what
kind of a benefit a higher resolution would give.I started out by
getting an image of the pixel matrix from ...
I want to demo the DK2 to other people. So I want to be able to see the
rift view on another monitor at the same time someone is running the
demo with the headset so I can give advice etc. With the new setup
cloning isn't an option. Is there a viable...
I want to try Elite dangerous with better image quality. So I want to
use supersampling and use a higher resolution. If I try to input a
custom resolution there is a warning that the process might damage the
display. Does this warning apply to the re...
Seems like they are putting the cart before the horse. It is a neat
idea, but it I'd prefer having quality VR on land first. This device
also seems pretty dangerous.
"RonsonPL" wrote:Do you think Valve's VR controller will have the same
issues as Morpheus?Has any new info resurfaced? I saw a video, when a
game journalist says, that in the "job" demo, the controllers show the
lack of dexterity.I guess that means l...
It really depends on a lot on stuff we still don't know. The biggest
question is: Will I need to buy both headsets or just choose the one I
like more? I really hope that most stuff will work on both headsets. It
would really suck if both Oculus and V...
Are you using the fps counter in the stats window as reference in the
editor? I noticed that the number it gives seems to be extremely
unreliable. In a particular scene I'm getting around 300 fps according
to unity and with fraps It's showing around ...