He all- want to double check and make sure you have turned off Fixed
Foveated Rendering in both the rendering settings and plugin. Again, not
positive it is the issue but it looks extremely similar to other
rendering/shader complexities I've ran into...
Know it's been two weeks but my initial recommendation would be to
console command "Stat Memory" and see if you have anything growing over
time. If you're Memory is already hitting limits at launch any extra
pressure will freeze or crash you out I su...
Hey Brother,Glanced at your video and the pattern is very similar to the
Fixed Foveated Rendering cone.The technique uses chunks of the screen to
scale down. What you're looking at is likely some conflict in this
process. First step I would try is ch...
Fwiw- Regardless of price, Quest overall is better at this point for
fully immersive content. Especially if you are using upper body tracking
with it. Really feels amazing in Unreal.Unfortunately my specific
project is hand tracking focused and strad...