This game is still in development. Just thought I'd share a fun video of
kids playing a game of Disc!Disc League - 4 Player LAN gameWebsite:
http://DiscLeague.iohttps://www.youtube.com/watch?v=EbQBSTlAY9M2 GearVRs
and 2 Rifts all playing together in ...
So I have a game working silky smooth on S6 with like 4 skinned
characters. Then I try on Note 4, reduce down to 2 characters, still
getting crummy framerate. Maybe not related to my characters but
honestly that's about all I got going on.I will PROF...
This is kind of in response to another thread about anisotropic in
Samsung Gear VR area but that's not a dev area so I'm moving my post
into here. Original threadviewtopic.php?f=62&t=23329My responseBasically
I was dealing with bad floor and wall tex...
Just looking through the SDK I found this possible error.I could be
wrong but I believe there is a missing
+1.LibOVRKernel/Src/Kernel/OVR_String.cppvoid
StringBuffer::SetGrowSize(size_t growSize) { if (growSize <= 16)
GrowSize = 16; else { uint8_t bi...
Is anyone else having issues running OVRMonitor in Mobile SDK 1.0.0?I
was able to run 0.6.2 just fine but in 1.0.0 just running the executable
locks up my explorer.My dev machineWindows 8.1Mobile SDK 1.0.0AMD fx
8350NVidia 660tiMy phoneS6 - Android 5...
Hey @justin.wasilenko . So I think the suggestion to not use "best" was
referring to "best latency". The opposite side of the spectrum is "best
performance". This really did fix most of my audio chop problems on S7,
you guys should just test it out, ...
@PeterStirling, yep that did it. I changed DSP Buffer Size from
"Default" to "Best Performance" and the judder/echo went away. I'm
assuming the buffer is huge now and latency not the best but clean audio
is definitely preferable over crackling/stutte...
Hey I'm having same issue! I've heavily tested S6 AND Note 4 and had no
audio problems. I went and got an S7 because I was told there is "audio
judder". The amount of distortion was shocking to me because even my
Note 4 holds up fine, seems to only b...
TLDR: Check the lock on the adapter (of black gear VR), or try older
white Gear VRStrange... I had similar issue. Just bought an S7, plugged
into Gear VR (black version), does the Gear VR connection sound then
goes to black for about 3 seconds and di...
I upgraded to 5.4.0f3 and volume control UI did automagically work. I
did nothing complicated and don't use any Oculus prefabs. To get the
universal menu I had to pull in a few scripts, but again no special
assets or prefabs. Below I've pasted a scre...