EDIT:For everyone currently using the rift with DARK: you can send me a
PM to get access to a steam beta branch containing some beta fixes.Some
helpful things to know:- Pressing the Right Stick calibrates forwards.
Message explaining this will be add...
Hi,attached to this post you find a patch for Util_MagCalibration.h &&
Util_MagCalibration.cpp which speeds up the auto calibration of the
magnetometer alot without reducing the result quality. This is done
simply by collecting up to 16 samples and t...
"jherico" wrote:The release notes for 0.4.1 say this:The problem occurs
when my Rift is set as a secondary monitor (running at 75 Hz) and my
primary monitor is running at 60 Hz.Exactly the same issue. Problem
exists when the primary monitor runs at o...
I found a solution!First: I tried Windows 8.1 AND in Windows 7, the
problem exists in both of them. Rift is only running at 60Hz (windows is
telling me it runs at 75Hz). It works when having the rift as the only
device but in no other modes. I'm havi...
"MOnsDaR" wrote:I guess the integration in the Havok Engine needs to be
done by Havok itself? Would be good to know how their plans according to
the Rift are.You mean the Havok Vision Engine? No, it is implementable
without changing the engine as I d...
I contacted AMD and still have some things to try out tomorrow...Just to
let you know, setting shadows to "None" seems to be a workaround, at
least for all of the non 3d guys. The problem seems to happen when a
single frame is very expansive, deactiv...