I published a new release of the ShadedPath 12 engine with Touch
Suppport. See this video:
https://www.youtube.com/watch?v=ekqCWcq1EQs&feature=youtu.be Extended
Documentation for converting right-handed Oculus animation data to
left-handed system for...
Hi,I think your calculation of level size for the last two mip levels is
wrong for compressed textures in Mirror.cpp, line 386.levelSize =
blockSize * (width / 4) * (height / 4);will yield a zero level size once
width or height is below 4.The texture...
Hi,I am on a DirectX 12 rendering path with Visual Studio 2015. That
means setting up the Mirror sample with VisualStudio 2013 is a real pain
I rather would not do. However, in order to better understand the Mirror
sample I would very much like to ha...
Hi,would it be possible to provide one set of meshes for hands and touch
controller in some 3D format like Collada?I see I can acces mesh data
via Avatar SDK ovrAvatarAsset_GetMeshData(). That is fine, but still It
would be very helpful for indie dev...
Hi,reading the SDK documentation makes it sound like the Guardian system
should draw boundaries for every app, without the app doing anything
special.Nothing shows up in my own application. But in everything else I
loaded from Oculus store it is work...
Many thanks for that hint. I had this problem for DX 12 and using pix
for debugging. After disabling most of the ovr_ calls I could use pix
just fine.And it is a good idea to separate engine code from ovr code
anyway and be able to switch ovr renderi...
If you are a programmer, there is an alternative: Use Avatar SDK to
query all meshes and animations for the hands. However, you would need
to write the output code yourself that does export to a format blender
can understand. For sample code using ri...
Yes, there are some loose ends. But all that matter to me (as a robot
with feelings for Liv) is that I helped her survive. And we are living
happily ever after. I loved the ending - by that time my bonding with
Liv character was very strong. I cannot...
Did the same thing with my son and can confirm that it works that way.
You just have to select the right slot and then have your own set save
games to choose from