Level 4
since ‎03-29-2013

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I've been banging my head against Unity's TryGetBoundaryPoints and OVR's OVRManager.boundary.GetGeometry with zero luck. I've tried building directly to the Quest to bypass the issues I'm reading about with regard to the Link cable and this data but ...
I've tried numerous Unity versions and hand tracking seem to not work. The sample scene with the trains appears to not recognize hands at all. I have hands in the main menu tracking find and if I flip my hand over I can get the oculus menu gesture to...
Can the location of where apps install from the store be changed? I have a smaller SSD as my OS drive and now I have 35 GB of Oculus content that I can't move but want to enjoy.
Doing a project that employs a stencil buffer as a kind of x-ray screen in front of the user. If you get too close to the object that is being masked the diffuse texture from that object will be projected onto the walls and other pieces of geometry i...
Is there any way to change the IPD at runtime (or at all) with GearVR projects? Really need this for some alignment work. If it can't be changed at runtime is there anyway to change it at all from the default .064?Thank you.