Hello!It appears that Oculus Go v3.57 has a language option in the
menus, seen below.Is this something developers have access to yet? I
looked in the documentation and didn't see an update, so just wanted to
clarify further. We'd love to dynamically ...
I'm trying to get announcements to work inside our app. I created a
draft announcement, but when the app launches it just crashes. I'm not
sure if I need to have something specific in the androidmanifest.I've
already had in our initial scene the code...
Howdy!Downloading the individual APK's is a special form of Hell, so
we're 80% complete in downloading them all and releasing them in one
combined file. The benefits of this are:You get to keep your precious
time and use it play VR Jam Games.Smaller ...
Why Ramble VR?There is a magic in visiting new places. Walking unknown
ground, and learning stories of far off lands, allows us to see the
world through fresh eyes. Our goal with Ramble is let people feel the
delight and discovery of travel in VR thr...
I was curious if anyone here is using special garbage collection
techniques for better VR performance?While staring at the Profiler I
would see spikes at random times. When these occurred they were often
taking up to 70% of the CPU. This was Unity's ...
Sounds cool!I think there is a ton of untapped potential in the wellness
space and can't wait to see what you create!You may like our app Guided
Meditation VR, which has a similar core vision. We've avoided social
components because of the potential ...
Thank you for the AMA Deborah! What are common mistakes developers
make in the Oculus ecosystem? What should they do instead?What does the
content team on the Oculus end entail? Is this managing external devs or
working with outside parties?What's ...
Update for those running into errors: Deeplink Messages can't accept
spaces.The documentation doesn't currently state this, and once you
create an announcement with a space it may not work again down the line.
It looks like the backend is auto-format...