Assets\Oculus\Platform\Samples\RichPresenceSample\Scripts\RichPresenceSample.cs(111,13):
error CS1061: 'RichPresenceOptions' does not contain a definition for
'SetApiName'The solution is to delete the samples folder, but this is
not my code so why is...
Hi, Should I be able to have a successful entitlement check in the
Editor while developing for Quest/Android?I have the AppID setCore is
initialisedData Use Checkup is Complete for LeaderboardsAndroid build is
signed, uploaded and working
Wow, so many issues lately!When I put on the headset I can see the grey
void and interact with the Dash board.When I launch an App, it starts up
and I can hear it from the HMD and see it on the desktop mirror, it is
tracking just fine but it never di...
This is a really odd issue.If I put on the Rift-S, it starts up the
runtime and I can see the Grey Void and use the Dashboard just fine,
launch apps from my library.If I try to view someones Home I am
presented with a message to connect the Headset e...
I deactivated my Facebook account 2 years ago for mental health reasons.
I found it was a huge positive for me and I have no desire to ever use
Facebook again.So for someone like me who finds it detrimental what am I
supposed to do now that it is a r...
So I deleted the entire Oculus folder and reimported it, there were
Unity notifications about deprecated APIs being used so I said upgrade
and the problem still persists.So I re imported again this to saying no
to the API upgrades and now the error i...
I have the same problem now, hope there is some sort of solution. But if
I have to remove the OVR Integration files and just use XR for input
that might be the way to go. We do lose control over other aspects of
the OVRManager etc...
It works on device, but its a pain to have to make and install a build
to test changes with real leader board data. My question is specifically
about the Editor and if it is supposed to be possible to have the
android entitlement succeed. There is Oc...