I have been trying to figure out how to delete old, un-wated app page
images from one of my submissions with no luck. I go to "Upload your
multimedia" but clicking the X on the images which would presumably
remove them does nothing. I've tried using ...
Hey everyone, I was curious to know how many developers out there are
working on games/other content that will require a bluetooth controller
to play? I'm playing around with some game ideas right now where a
controller seems like the only good input...
Hi All, I was wondering if anyone had successfully created a UE4 plugin
for Bink video? I'm working on a video heavy project right now, and the
current Media Framework isn't cutting it. It looked like Kite and
Lightning was using it in their latest I...
Hey folks, this is the latest project I've been putting together. It's a
virtual tour of a ancient Maya site called Hochob which I've always
wanted to visit but haven't yet been able to. Figured I'd recreate it in
VR for now!mayaVR_wip_01.jpgmayaVR_w...
The past week I've been getting back into the swing of things on the
prototype. The task list is growing a lot shorter and I'm feeling good
about where things are at. This week's rundownKnocked out several bugs
and polish itemsAdded custom leaf hand ...
This week is going to be another short update as I just got home from my
vacation. I have a week and a half before heading off to Connect, so
there's a lot I am planning to hit in that time.The first thing on the
list is to get a new build ready to s...
Hi everyone,This is going to be a short post this week since I'm on
vacation in Colorado. I made good progress on the prototype the past few
weeks including finishing the mail delivery and stamp systems, getting
in custom hands (leaves!), adding a ne...
Hey all,Had a very productive week on the Mail Snail prototype. After
being mired in the land of blueprint spaghetti code the game systems are
really starting to come together. This week's rundownCompleted a texture
pass on the snail character models...
Hi all,This week has again been focused on the prototype. I'll be on
vacation from 09/08 - 09/15th, then at Connect, so my goal is to get the
prototype to 90% in early September. Ideally this will mean the final
weeks are spend on bug fixing and poli...