Hello,I'm building an app with Unity that will be able to play 360
videos and pictures.Pictures are working fine, and the only way I can
play videos right now is from a bunch of JPEG files and then I load the
audio. (MovTexture doesn't work in androi...
Hello, I can use my DK2 to play demos, but when I try to view my Unity
project on my rift it says thatI have the latest version of Unity and
I'm running the DK2 in extended mode.There's also a red message that
says:DllNotFoundException: OculusPluginB...
This is getting very weird, because Oculus VR has always talked about
transparencyIn addition, I have my TP demo on hold because I can't test
it on the DK2 because a lot of entuthiasts and resellers received a
Development Kit 2 firstI understand that...
"cybereality" wrote:It should work in forward rendering.If you are using
deferred, you'll need to use a post-effect AA (like FXAA or
SMAA).WorkingThank you
"grancia" wrote:Can you try to put the OculusPlugin in "C:\Program Files
(x86)\Unity\Editor" folder?Sometimes Unity shows that kind of bug and
most of cases are resolved with putting the plugin in Editor
folder.Thank you!!