Not sure what lawyers have to say about this, but maybe showing the
health and safety warning only once per day (or at least per hour) would
be enough from a legal standpoint. The warning gets *REALLY* annoying
after a while when seeing it a dozen ti...
While doing some frame time profiling I noticed that from time to time
(at worst every few secs) ovr_SubmitFrame takes about twice the time to
return than normally, i.e. it seems to skip a frame. The actual
rendering in my prog takes less than 500 mi...
I'm not sure whther this really qualifies as a bug, but I just spent an
hour wondering why I suddenly wasn't able to initialize the tracker,
until I realized that the Oculus Configuration Utility was open, which
prevented the initialization from succ...
vorpX is a stereoscopic 3d-driver that allows you to play existing games
on the Rift. It is specifically geared towards the Rift and offers
various features to tackle inherent issues that arise when you play
games on the Rift that are not designed fo...
A R9 390 should definitely be fast enough, so a too slow GPU can be
ruled out. Hard to judge though whether it's even the kind of flicker I
had in mind above. The video is too blurry to see anything.Please make a
video without the lenses and send a m...
If it's an irregular black flicker, it may indicate a sync issue between
the vorpX direct mode and the game rendering. Sometimes it's enough to
just restart a game, at other times restarting the Oculus service (or
your PC) can help.This is more likel...
Applying the Game Optimizer setting for Portal 2 in the vorpX config app
should suffice normally.After applying the optimizer tweaks the FOV is
set to 120° everytime you press "W" on your keyboard, so no need to do
it manually. In addition to that th...
The shift from DK1 to DK2 is not at all comparable to the release of the
CV1 - Those were devkits to develop for CV1.We were told from the
beginning that the Rift is an open platform that everyone can develop
for without the need for approval. The st...