Hey guys, hope your doing well..My team are thinking of considering an
early access (ea) version of our game, but we seem to have some
questions to understand the "early access" way fully:1. Once the players
bout the early access, they will have acce...
Hey guys, hope your doing well..My team are thinking of considering an
early access (ea) version of our game, but we seem to have some
questions to understand the "early access" way fully:1. Once the players
bout the early access, they will have acce...
Hey everyone, new developer here I've been reading the documentation
like a nerd recently. I'm working with a small team on a new game for
Oculus Rift, and things are going really well.. However there are loads
of things that I (as a beginner devel...
@Slayemin I agree with your point, I think that many slow pace games
work great with teleportation though. Since we (game designers and
developers) need to avoid motion sickness from sudden rotations, we
usually tend to use the simplest artificial lo...