On the publication requirements page, it refers to the Unity setup page
for the engine & Quest SDK version requirements. There is no reference
to a required SDK version on that page. For Unity version, it says that
the minimum is 2021 LTS for Quest d...
Hi,I am running Unity 2019.4.11f1, latest Oculus Integration.My scene
has a camera in it that renders to a rendertexture. It is only active
sometimes to update the otherwise static texture.However, it drains
performance even when disabled. The strang...
Hi All,Has anyone been able to grant administrative privileges to an app
on the Go?We are trying to install mobile device management (MDM)
software on the Oculus Go in order to easily manage lots of internal
devices used for events. We have been usin...
Hi all,TL;DR Has anyone found a way to disable the forced recenter after
putting the headset back on, or are there any plans to add such a
feature?I am a developer of a VR company that runs a lot of events,
often with dozens or even hundreds of devic...
Hi all,TL;DR Has anyone found a way to disable the forced recenter after
putting the headset back on, or are there any plans to add such a
feature?I am a developer of a VR company that runs a lot of events,
often with dozens or even hundreds of devic...
In case anyone else is wondering, this is the boilerplate response. At
least it gives some clarity on the Oculus SDK, but the Unity version is
basically "you're going to have to find out yourself if you don't want
to update a large project to 2021+":...