Hi! I'm using Unity 2018.4.19f1 and the latest available Oculus
integration package v17.0 and Oculus Android SDK v1.38.6.I've been
trying to access the guardian boundary on my Oculus Quest in order to
mark the outline, but haven't gotten it to work s...
Solved: In case any one else has a similar issue, I added the script to
the OVRCameraRig, where the OVRManager script is a component and now it
works! Except for the y-axis boundary point being off by -1.6, but
that's another issue!