Hello Oculus users.Just wondering if, like me, people are pissed that
they stopped using the CV1 system for controllers (magnets for battery
bay). It felt soo good, it felt solid, it felt premium. Now with the
quest 2 they went back to a crappy clip ...
Hello everyone.I'm creating a free-roam experience but my zone is larger
than the guardian maximum range.I then deactivated the guardian
boundaries and I'm using either air link or virtual desktop to stream
the PC image to my headset.However i have a...
This is on the quest menu. Why can't we have an equivalent on the rift S
? What's the real Oculus purpose here and why not allowing us to do it
at all even trough command line ??@ninjaGG at least tell us something.
Yoirgl
Hello guys !I get the message "Whoops!Something went wrong, please make
sure your URL is correct."When clicking on the e-mail link.the link I
sent my brother worked and he is now part of the alpha.Any idea ?Yoirgl
I tested tonight with the v64 release but i saw no improvements on HDR
and passthrough compatibility.The only thing I didn't test is deferred
rendering as it breaks my game (lots of custom stencil effects)
I'm desperately trying to get some bloom on top of passthrough but
unfortunately your solution didn't work for me.(unity 2022.3.20f1)Update
: I fixed it (bloom on top of pass-through) by going trough all the
places where HDR is mentioned and manually...
That's a shame. I've been playing some competitive Pavlov & Population:
one and never once had I to even worry about the compartment opening
unwillingly.
Thanks man, good thinking.This solved my problem. There was indeed a
Unity glitch that apparently considered a previous package to be
considered "version 29"I need to learn to trust Unity less Thank you.