Hello! I need some help from Meta's engineering team.I am unable to
upload a PCVR (Rift) build of my VR game via the Meta Quest Developer
Hub (MQDH). I have a working VR app that runs just fine on PC via Quest
Link or AirLink (created via Unity 2022 ...
Hello! I recently successfully updated my email address for my Meta
account, however I am still receiving Meta Community Forums notification
emails at my old email address (sender is mailer@us.khoros-mail.com).
For example, when someone else posts in...
Hello! In my Unity VR app, I recently got a security vulnerability test
failure: "Unsafe HostnameVerifier Defined". In previous security tests,
this did not happen and I haven't changed any networking related code,
but now I am getting this failure. ...
I integrated the Firebase Unity SDK v8.7.0 for Firebase Storage and
confirmed it works, but after setting it up per their documentation
(https://firebase.google.com/docs/storage/unity/start) I got a security
vulnerability failure, "GCP API Keys Expos...
In code, how can I check if the Guardian has been completely turned off
in developer settings? I need to check for this so that I can run some
additional code if the guardian is completely disabled.
I JUST ran into this exact same issue also! My Quest Pro controllers are
no longer tracking. I'm using them with my Quest 2. All of a sudden I
got an in-headset notification that the controllers are updating but the
lights on them are solid white. I ...
@MetaQuestSupport @Ryanality Apologies for the tag, but could you please
confirm with a member of the engineering team that PCVR Rift app uploads
are currently broken for the Meta Quest Developer Hub PC app? Thanks!
@MetaQuestSupport could you please have an engineer take a look at this?
At this point I've gone ahead and implemented the Platform SDK (ONLY the
Platform SDK - by importing from the asset store and deselecting
everything but the "Platform" folder be...
@Ryanality @MetaQuestSupport Unfortunately v56 did not resolve *any* of
the glitches or pixelated artifacts for my standalone Quest app (a 360
video launcher app). The same problem still exists, to the same degree
as previous versions. The specific l...
For anyone reading this, please do actually submit an official bug
report as mentioned by @MetaQuestSupport because it helps get more eyes
on the issue.I just submitted a report and also referenced the title of
this thread in the report.