I currently am just trying to get some basic VR Unity projects going and
I downloaded all the packages, loaded up all of the sample projects and
my headset is basically stuck at my feet and the touch controllers
aren't binding the the in game control...
So I did a "quick" rehash of my entire setup, rebooted everything,
reinstalled drivers, new project, the whole thing. And now magically it
works? I wish I could have know what more specifically fixed it to help
others in the future but i got it worki...
Yes, I do have that checkbox enabled and I followed the documentation to
a tee. As well I am using the OVRAvatar Sample scenes LocalAvatar and
Controllers just to testing purposes and both of them have the same
issue of my headset stuck in the ground...