Hello, after upgrading Horizon Desktop Editor to version 210.0.0.3.670,
the editor crashes for me several times within an hour. The application
just closes unexpectedly. This never happened before the upgrade.I’ve
tested this under the following cond...
Hello,how to get rid of this lines and shadow bleeding between modular
road parts?example, big one is scale = 1. Small is scale = 0.1example in
wireframe view:example of line between parts:It's made of 3 parts, when
I set parts in bigger distance sha...
Hi,I have two local
scriptsSomeLocalItem.tsAnotherLocalItem.tsSomeLocalItem has reference to
Entity with AnotherLocalItem.I want:1) Inside SomeLocalItem invoke
method on referenced AnotherLocalItem.2) Inside SomeLocalItem read some
property from Anot...
Too bad, I thought I'd be able to build a level from individual parts I
downloaded from https://kenney.nl/assets/ in the Desktop Editor. But it
looks like I need to assemble the models in Blender, fix the topology,
export them as a single model, and ...
Thanks!Now I understand, it works if the player already owns both
entities. Example belowimport * as hz from 'horizon/core'; import {
AnotherLocalItem } from 'AnotherLocalItem'; // This script is set as
Local class SomeLocalItem extends hz.Component ...
Did you manage to solve this problem? I haven't found a solution and I'm
just using a second Meta account to test multiplayer. However, I haven't
found a way to test my game on one account, for example, with 8 players.