I'm using UE 4.26, and following the documentation here:
up the leaderboard on the app:This is how I write to the leaderboard in
BP:This is how I read from the leaderboard in BP:...
This duplicate post seems to have been made in error, please disregard
(I don't see any way to remove it), and refer to the original post here:
I started a new project using the public version of UE 4.24.1 from the
Epic launcher, and did a vanilla setup of the Oculus Avatar SDK per the
setup documentation.I copied the code for the LocalAvatar class pretty
much verbatim from the Oculus-VR git...
You sir, are an absolute savior, thank you!I had been banging my head on
this one for a long time.Indeed, missing the Oculus platform
specification in AndroidEngine.ini was the problem. When I added that it
worked!To be clear in case anyone else stru...