Hey Guys,I would just like to give a heads up that some files missing
from the UnityPackage in the last download. As I downloaded 1.3.0-beta
to check if one missing file was there, I noticed that actually three
files were missing. This is the full li...
Hey Guys,Just recieved my DK2 today. I have taken all the steps and
installed everything. Camera & Rift get detected nicely and rotational
and positional tracking all works.I started the desk demo, and had
juddering. This surprised me, I am running t...
Hey guys!So I am extremely hyped about the Rift and have been following
it for over a year now. I am a computer science student, with not that
much money, so haven't been able to buy the DK (yet). I created this
little demo of about 6/7 minutes long,...
Allrighty, as I could have predicted the files were meant to be left
out. Really confusing that they left the OVRVolumeController prefab in
the package (which now has a missing script
component).https://developer.oculus.com/documentation/game-engines...
I really liked the surprises this demo gave me. Seeing the landscape
change from one thing to a whole other thing was awesome.For me it was
the first demo I tried that my PC actually couldn't handle, and also the
first demo that I had to stop at one ...
Hey Dreymo!This one was aaaawwesome because it's relaxin. If I could
give any feedack, it would be to choose a less agressive soundclip for
the firing of the gun. The music is sooo relaxing, the environment is
sooo relaxing, everything is soooo relax...
"bilago" wrote:Try quitting f.lux instead of disabling it (if you didn't
mean quitting when you said disabled).All games created in unity are
single threaded - which will change in Unity 5 when it comes out.I
indeed quitted. Also ran some 3rd party d...