crevver
Explorer
since ‎04-03-2014
‎02-23-2021

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  • 76 Posts
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Did a quick test this AM with Touch, LEAP motion and the Avatars, and Video passthrough from the Leap. The coordinate systems and orientation of the avatars, the LEAP hands, the video feed and your actual hands seem to all live in separate worlds, bu...
I've been busy on multiplayer integration and researching non-Unity VR game engines, but I saw the Orion stuff from Leap Motion yesterday and decided to take it for a spin this morning to see what it can do. The tracking is much improved from previou...
Here's the playable Build: https://www.dropbox.com/s/1p5lhdprtgw4ybk/WrenAR_Rover_Racing_12_22_15.zip?dl=0This is a combat racer on the moon designed for VR. Trick out your Lunar Rover, then blast across the moonscape against 4 AI drones. Speed kills...
I spent the last couple days building out an underwater themed experience. It's become different enough from the Space Station prototype that I think it warrants it's own thread. Yesterday I started developing some interactive jellyfish, and they are...
I just lost some massive threads and categories like "Works in Progress". Is there a re-org of the threads, if so which ones are going and staying? -C :cry:
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