Hi,I am currently working on a room-scaled VR game where the Player uses
the (Oculus Touch) controllers to grab differently-shaped blocks. The
blocks can only be grabbed when both hands are at one of the sides of
the block and the buttons of both con...
Hi everyone,I've been working on a project in Unity where one person
uses the Oculus HMD + Touch controllers to interact with the virtual
environment, while another person monitors the first via PC (so on a
monitor). The latter uses a (self-made) int...