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Hello, I'm wondering about a bug caused by pressing the Oculus Go home button, then returning to my experience. Sometimes, but not every time, it seems to lock the app into a very low framerate (approx 15fps), and sometimes, but not every time, repea...
Been at this for a couple weeks now, so I need help. I have a relatively large app with many features, and recently it started exhibiting crashes, mainly during a new scene load, which made it terrible to track down.I eventually figured out were due ...
I just began using the GearVR controller. Previously I was handling back button on the HMD with "joystick button 1" but this doesn't work on the GearVR Controller. So what must I add to my Input Manager to report this button in Unity's input system? ...
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