I've recently updated the Oculus Quest 2 to the v74 system software, and
after doing so, my published application keeps crashing after a while.
This has never happened before. I have tried updating the meta core and
platform sdk to v.72 and the avata...
I am using the last meta avatars sdk (v. 35) and I've added the logic to
integrate the meta avatar editor inside a VR application following those
rules:
https://developers.meta.com/horizon/documentation/unity/meta-avatars-editor-integration
.Although...
I am making a VR app using the lastest meta avatar sdk (v33) and I want
to integrate the avatar editor into the app as described at this link
meta-avatars-editor-integration As mentioned, I should just add this
line of code to implement the feature:/...
I am making a VR app using the lastest meta avatar sdk (v31) and I want
to integrate the avatar editor into the app as described at this link
meta-avatars-editor-integration As mentioned, I should just add this
line of code to implement the feature:/...
Hi all,I'm using the latest avatar SDK and I want to set up a local
third person avatar with animated legs. I looked at the
NetworkLoopbackExample sample scene, so I added the OVR Animation
Behaviour script to the local avatar. However, the legs don'...
What is written here does not match with the code lines in the
OpenAvatarEditor.cs:AvatarEditorOptions options = new
AvatarEditorOptions(); options.SetSourceOverride("avatar_2_sdk"); var
result = new
Request(Oculus.Platform.CAPI.ovr_Avatar_LaunchAvat...