Hi.I'm investigating about porting a Unity 2019.2 VR game targeting
Oculus Quest to Pico Neo 2.The game slightly relies on the Oculus SDK,
doesn't use Oculus Touch input, and upgrading to a newer version of
Unity is likely to be problematic.I'd like ...
Hi.I'm investigating about porting a Unity 2019.2 VR game targeting
Oculus Quest to Pico Neo 2.The game slightly relies on the Oculus SDK,
doesn't use Oculus Touch input, and upgrading to a newer version of
Unity is likely to be problematic.I'd like ...
Has anyone used the pak file open order feature from Unreal Engine to
reduce load times on Oculus Quest?Would this feature even make a
difference on random-access storage?The feature is documented here :
docs.unrealengine.com/en-US/Engine/Basics/Proj...