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Using the OVRAvatar to get controllers in the scene, and it's showing the old Touch controllers with the Rift S instead of the new model. It's not a huge deal, but my app is being demoed at a trade show on the 8th and it'd be great to have the virtua...
I'm trying to use the TeleportTargetHandlerNavMesh component from the Locomotion example in order to allow teleporting only to valid points on the NavMesh. I have a NavMesh generated, but the targeting still only seems to want to work against collide...
I'm one of the scores of people excited for the release of the Quest, and I wanted to start working on a game idea as early as possible. I've seen that Oculus is recommending developing for Quest by using a Rift, and ensuring your game is just optimi...
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