I'm using Unity - I've submitted several versions of my app and haven't
run into this before. I haven't added plugins. My Android Manifest
doesn't show anything about camera permissions (or any other
permissions). It says my build has a test failure ...
I'm trying to log in as one of my test users to try and see if my IAP
setup is working. I used the instructions below and my bullet points
correspond to theirs.1. I do not see "Settings > Device > Users"
anywhere in the app or on the headset.2. This ...
I submitted a build and received this error:"This upload includes a
library from an Oculus SDK newer than 1.41, which is incompatible with
Gear VR."I am not interested in releasing for the Gear, just the Go - am
I required to support both? Can I just...
How can I hide/show my app in the store? I didn't realize that approval
would lead to an immediate appearance on the store - I want to control
when it gets published.
I didn't realize my app would be released as soon as it was approved - I
assumed I'd have the option to release it on my own schedule. How can I
remove my app from the store and launch it on the date of my choosing?
I asked Oculus support and they said: "IAP for App Lab should be an
available feature. There seems to be a known bug at the moment where IAP
is only available as free. I'll update you when this bug has been fixed.
"