I want to display small Unity UI elements to the player that can change
dynamically. I at first tried to just use a canvas set to screen space
but it didn't render to the screen. I tried to use the OVR Overlay
except I can't figure out how to make it...
I released a new update on the alpha channel for my game. It has been in
the Malware Review Test for about a whole 24 hours now. Anyone else
having this issue?
I have an issue thats causing really bad frame spikes. When I started my
game using the Universal Render Pipeline template in Unity, I thought it
was targeted at mobile applications. Seems I might have been wrong. The
issue is that I have no clue how...
I have been trying to retrieve the username but I can't get anything to
work. Here's the program below. It retrieves the user's OculusID and
sets a variable that is synced on the network. When this is run, it
returns as a null reference exception.
Us...
How would I go about retrieving the username of the user playing my
game? I already have the entitlement check setup and working but I can't
figure out how to access the Oculus identity with the Oculus Name and
Oculus ID in Unity.
Thank you so much for the reply!I found the reason for the low framerate
was due to a garbage collection issue. All is resolved and now running
smoothly.