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I built my Quest project using the just released Unity version 2019.3.0f6 today and I noticed it completely destroys my app's framerate. The game runs at a perfect 72 FPS with no dropped frames when built in 2019.2.19f1, but stays in the low 50's wit...
I'm working on a potential Quest title but I don't have a Quest developer kit. I was wondering if anyone knows which Unity post processing effects are supported on Quest?
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